When building an application there are some things that can be added on afterwards: new functionality, better graphics and friendlier messages. These are all things that add more value to the application.
There are some things, however, that should not be added on afterwards:
- Error Handling. What? Don't add on error handling afterwards? No. It needs to be done at the start. Now, I know what some of you are saying "But, Don, we'll add this in if we have a problem." Face it, every new application has problems and if you don't have error handling in at the beginning you are spending needless cycles trying to debug the application and you are causing me to drink Pepto-Bismol as if it were Dr. Pepper. We recently had to help a project debug their application in the UAT environment, but they had no error handling at all, except the default ASP.NET error handling. Thank goodness for Avicode, as it helped us pinpoint the problem quickly, just far too late in the development cycle.
- Object Cleanup. If you create an object, kill the object. It's simple. It's so simple that even Project Managers can do it. By not cleaning up after yourself you raise the potential for memory leaks to happen. And you know what that means? Alka-Seltzer, Petpo's cousin. I can't tell you the number of applications in which we recycle the component once it hits a certain limit because it would keep you awake at night. (Lunesta, another cousin) Suffice to say that many of our applications are forced to recycle after a certain period of time or when they exceed a certain size.
The scary thing is that both of these items are considered best practices for writing code in the first place. I know the excuses "...the project manager won't let me do this ..." or "...I don't have enough budget to do this ..." or, the one heard most frequently "... I don't have the time to do this ...:. Very few project managers tell their staff how to code, so the first excuse is just a cop out. As for the budget, doing these items does not add significantly to the cost of application as it usually makes debugging faster and easier, so the budget excuse is just that, an excuse. As for the time, if you're short on time, you need to do this as it will help you.
One of the things that many Health Organizations are putting in place is prevention of disease so that there is no need to cure the disease. Prevention is much more cost effective. Object Cleanup is prevention, pure and simple. When someone has symptoms that need to be diagnosed, what does the doctor do? Perform a seance? Guess? Or do they use a tool to help them out? Ever heard of an MRI or even an X-Ray? Think of Error Handling as a tool to help you diagnose the disease faster. It's better than guessing.
So, object cleanup prevents problems and error handling helps diagnose problems. So, I guess this means that I'll be seeing more applications with these items as an integral part of the overall application or do I need to go back to the medicine cabinet?
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